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School Game [v0.949b] [Sloths Command]

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School Game Download Latest Version

School Game Download F95Zone Walkthrough + Mod Apk For PC Windows, Mac, Android – You create your character and evolve in a school environement.

Developer: Sloths Command Patreon – Discord
Censored: No
Version: 0.949b
OS: Windows, Linux, AndroidMac
Language: English (machine translated), Russian
Genre: 2D Game, 2DCG, Male Protagonist, Mobile Game, Big Tits, Creampie, Sandbox, RPG, Simulator, Strategy

School Game Overview


School Game is a game with RPG elements. You create your character and evolve in a school environement. Learn skills, buy equipement, meet classmates, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace. Isn’t it what everyone wanted in high school, even in student years: complete freedom of action?

CHANGELOG

v0.949

New content:
– 
The 18+ scene was completely redrawn with randomized “doggy style” NPCs. Now, instead of the old scene, which did not look so good, a new one has appeared, which displays all the appearance features, tattoos, accessories, hair types and other elements of the appearance of the randomized NPCs. It is available from the new menu of sexual contacts with randomized NPCs.

– The interface for downloading modifications from our servers has been completely changed and improved: firstly, the interface itself has become much more beautiful and informative, less “wooden”, animations and other things pleasing to the eye with various details have appeared in it. In addition, it now has a huge variety of possible interactions with modifications, which will greatly simplify their downloading: pages with screenshots of modifications have appeared, dates of their last update have appeared, notifications that you can download a new modification update, a restart button, and much more , which will make it much easier for you to download and select modifications from the existing game library.

– A cohabitation system was created with Suzuki Matsui, which is absolutely unique in its own way for the game: it has a schedule, mood, employment, and you can now interact with it. Each interaction changes greatly depending on her mood, actions. In addition, she now has an “overall relationship level” system that shows her affection for your character. Overall, this will add a huge note of variety after cohabiting with Yuki and Ayano.

– More than 5 new possible events have been added with Suzuki Matsui, which are available when completing a new plot with her: they drop out completely randomly and give out various privileges to your character, which will significantly expand the overall pool of variety in your character’s life.

– A huge number of new settings have been added for your character to change his appearance: customization of accessories, tattoos, piercings, scars, many more settings for clothes, underwear and even body shape. At the moment, your character editor completely replicates the settings of the RNPS editor, which is why you even have the opportunity to use any of the modifications for your character.

– Added a new possible setting for changing eye color: Eye Tint. Due to this feature, a randomized NPC can now have around 1000 shades of eye colors, making the generation pool more diverse. In addition, using this setting you can also change the eye color of randomized NPCs in the editor or change the eye color for your character.

– Now, when starting a sexual encounter with a randomized female NPC, it is now possible to choose not only a hotel and your apartment as the location for the sexual encounter, but also a “right here” feature that allows your character to have a sexual encounter right on the street of the local city. The chance of agreement is affected by the level of courage of the randomized NPC – he must be very brave.

– 
The ability to select hair shades has been added to the game, bringing the total number of possible colors to over 5,000 variations instead of the previous 16. This is available in the new randomized NPC editor, as well as when generating a new game session.

– Performance settings have been added after launching the game with three presets: “Maximum Performance”, “Simulation” and “Full Simulation”. Each performance setting significantly affects gaming performance, making it possible to play even on the weakest devices.

– The architecture of activity miscalculations was completely changed, due to which the overall performance of the game in some moments increased by two or more times. Especially for this, all modules related to the activity of randomized NPCs were refactored and finalized. In addition, all memory leaks associated with this have also been fixed, which is why the game will no longer crash during particularly busy moments in the game.

– Quite a lot of documentation on creating modifications in the game was written and also added! This documentation is available in the modifications/doc/ folder in English and you can always open it and read how and what this or that function does.

– The sorting module and event detection were optimized, which made the game load much faster when rewinding time.

– Optimization was carried out on certain points related to reputation among bullies/reputation among peers/opening the menu for interacting with randomized NPCs. Now all this works much faster and, in general, has speeded up the game a little in moments of great tension.

– Now, if any costume/underwear is missing from your character or the second positioning person as a randomized NPC in the scene, any other outfit will be displayed instead, which will correct possible exceptions in this place.

– The system for changing clothes in the randomized NPC editor was completely rewritten, which is why this entire module has become more modernizable and more understandable for the average person.

– A significant refactoring of the code that is responsible for downloading modifications from the game servers was carried out: the code was improved, became more stable, and many features appeared in it, including the creation of directories if necessary. In addition, the loading system itself has been significantly accelerated and improved.

– A new possible function has been added to the framework for creating modifications, with which you can replace game files with files from the modification.

– Now you can log into your Patreon subscriber account using not only your email, but also your nickname in case you can’t use your email.

– Loading time has been accelerated after entering the Patreon code/your nickname in the Patreon login field. With the fast login it now takes about 5 seconds instead of 15, with the standard one about 15 seconds instead of the standard minute with an average Internet speed of 30 Mbps.

– The overall performance of the game has been accelerated: there is much less stuttering in the interface, microfreezes/freezes during gameplay, as well as other unpleasant moments that can ruin the gaming experience.

– Now the settings for interval calculations also affect the activity module of randomized NPCs, which will significantly improve the efficiency of this module.

– Now all autosaves that are made in the game are done using multithreading, which is why the game will no longer freeze for a couple of milliseconds after the end of the day/week/month or when making choices in the story/while entering the interaction menu with a randomized NPC.

– A significant refactoring of the systems responsible for distributing RNPC across locations was carried out: firstly, it now works much faster, secondly, it was moved to a separate function, thirdly, it uses much less data for calculations without loss of accuracy, which will reduce RAM requirements.

– A minor refactoring of the code responsible for determining the modifications available for download was carried out: now this part of the code, firstly, works many times faster, and secondly, does not slow down individual sections of the code.

– The module that is responsible for calculating the overall level of vulgarity in a session has been refactored: now it does not unnecessarily load the system, but acts only when necessary.

– A minor refactoring of the systems responsible for distributing activity to randomized NPCs was carried out: the module works faster and better, and there are much fewer unnecessary mistakes.

– A new possible accessory feature has been added to the modding framework. Especially for it, the entire system related to accessories was redone from scratch, because of which, firstly, the game began to work a little faster, and secondly, more stable.

– The framework for adding underwear has added a special ability to give your underwear a name. In addition, it is now also possible to add underwear for men if you add the gender property to the function.

– A significant refactoring of many systems in the randomized NPC editor was carried out: certain bugs and shortcomings were fixed, self-updating and self-expanding lists with accessories and underwear were added, and in general the interface itself became more modifiable than before.

– The code responsible for downloading modifications has been significantly improved: it now works much more stable, it can create entire directories with files if necessary, and also provides more options for interacting with it.

– New global capabilities were added to the framework for creating modifications: firstly, functions were added to the framework itself that allow you to inject your code directly into game files, which is why a potential modder has the opportunity to completely change the game at his own discretion, starting from plot characters and ending with the plot, secondly, a simple function has been added to it, with the help of which a potential modder will be able to change/add his location backgrounds to the game.

– The display system for absolutely all scenes with randomized NPCs was refactored: bugs were fixed, the stability of the scenes themselves was improved, and everything was done to ensure that they became the cause of game exceptions.

– A game menu has been made with tattoos for your character if he is a girl. Before this, the tattoo parlor was closed, but now it is open and gives you the opportunity to “score” your character if you so desire.

– The randomized NPC is now undressed in advance if you click on “Customize Bra” or “Customize Panties”. In addition, now when you exit these menus, the characters return to their clothes.

– Now absolutely all indicators in the RNPS editor are centered in the right corner, which will correct shortcomings when the values went beyond the interface.

– The function that downloads modifications has been improved and updated: it now offers the ability to “update” files without downloading unnecessary, already existing files. In addition, it takes into account the time of the last “changes” within the server, which will give more scope for information.

– There has been a significant refactoring of everything related to downloading modifications, as well as downloading in general: it now works faster, takes into account more factors, and in general there are far fewer reasons for the download to “stop” or abruptly “interrupt”.

– A “Check files” button has been added to the modification download menu, which, if the necessary files are missing, will simply download them.

– The function responsible for removing modifications has been improved: it now works as it should, removing not only initialization files from the game, but also directories with modifications if necessary.

– The system for downloading modifications using our servers has been improved: the connection is more stable, the progress bar showing the download progress, more accurately indicates the number of files for “additional download”.

– Changed and improved some animations in 18+ scenes when using the new sexual contact interface with randomized NPCs.

– In the framework for creating modifications, kwarg functions have been added to certain sections, with the help of which it will be possible to more deeply customize a possible modification, starting from the chances of generation and ending with some specific skin colors.

– The list of modifications in the menu for downloading them using the game itself has been slightly sorted: from largest to smallest.

– Modifications that could break the game by throwing exceptions immediately after downloading have been removed from the ability to download modifications online.

– Work with the Moscow game servers with redirection has been improved three times, which is why entering the game has become more stable, and loading has been accelerated exactly three times. In addition, the requirements for entering the game have also become much smaller than before, which is why there should be many fewer problems with entering the Patreon code.

– The script has been significantly improved, adding the ability to log into the game and the subscriber’s Patreon account into the game, which is why the speed of adding has increased, as has the number of possible platforms for this.

– Modifications that could break the game by throwing exceptions immediately after downloading have been removed from the ability to download modifications online.

– The interface for adding tattoos/piercings for your character has been completely changed to be more practical. In addition, this interface now displays tattoos added by modifications.

– Now the maximum debuff that can be placed on your character’s attributes after a fight is 80 percent and cannot go higher than this value.

– Automatic initialization of names and paths to modifications has been added to the framework, which makes this feature more practical and ultimately modifiable.

– The ability to add your own tattoos/piercings for randomized NPCs has been added to the framework for creating modifications.

– A significant refactoring of the systems responsible for tattooing and piercing randomized NPCs has been carried out: now this system works more adequately and better.

– A new kwargs function has been added to the framework’s function for adding accessories, due to which the hair of the character wearing this accessory may disappear if necessary.

– In the modification framework, in the function for creating a set of clothes, a new kwarg function was added that allows you to remove the front of the arms if the clothes had too long sleeves.

– Added more possible hairstyles for editing in the editor of randomized NPCs, for males.

– Now the auto-leveling of randomized NPC attributes only applies to the game difficulty “Hard”. For other difficulties this mechanic is currently irrelevant.

– New dependencies have been added to the missionary position, which now causes its background to change depending on the location. When having sex in a hotel and your apartment, the background remains the same as it was before.

– The code has been refactored for 18+ scenes with randomized NPCs: now they cause much fewer errors and exceptions, and generally work more stable than before.

– The system for distributing the activity of randomized NPCs has been changed to a more arcade version, in which there will be at least a couple of people at the location who have absolutely no activity.

– A significant refactoring of the system that is responsible for the hair of randomized male NPCs was carried out: now the system completely replicates the female system, which is why it becomes fully modifiable and more functional. In addition, functions have been added to the framework that allow you to add men’s hairstyles in your modifications. – The tutorial that occurs throughout the game has been slightly changed. With a guide, with everything you might need.

– Now, if the donor table fails to load once, it will do so at some intervals without affecting the overall performance of the game.

– The overall loading time of the game on the first and subsequent launches has been accelerated: now it happens many times faster. To achieve this, there has been a significant refactoring of the systems responsible for populating the leaderboard, connecting to servers (if possible), as well as many other systems responsible for this. In addition, a significant refactoring of the systems responsible for the initial login to the subscriber’s Patreon account after entering the game was carried out, if one was ever logged in before.

– A minor refactoring and rethinking of the code was carried out, which concerns determining the appearance of a randomized NPC: now, firstly, it works many times faster, secondly, in a more understandable way, thirdly, it has additional functions that affect the stable operation of the game during interaction with RNPC.

– The system for generating/selecting stockings in the randomized NPC editor has been changed. Now it is more flexible and modifiable.

– A new setting has been added to the randomized NPC editor for females: customize swimsuits.

– A new function has been added to the framework for creating modifications: the function of adding your own sets of clothes.

– The example left in the folder as an example for creating modifications has been updated with new details on how to do this, with more possible comments for each function in this editor.

– A minor refactoring of the files responsible for the activity of randomized NPCs was carried out: now the game runs twice as fast when rewinding time, which, in general, will only have a positive effect on the overall load during the gameplay.

– A button has been added to the new randomized NPC editor that allows you to regenerate the selected NPC without any problems using existing algorithms.

– A minor refactoring of the code responsible for generating randomized NPCs was carried out: now it has much fewer errors than before.

– A new function has been added to the modification framework: the function of adding your own swimsuits for randomized female NPCs.

– A new function has been added to the framework for creating modifications: the function of adding your own types of underwear (panties) for randomized female NPCs.

– A new function has been added to the framework for creating modifications: the function of adding stockings/tights for randomized female NPCs.

– A minor refactoring of the randomized NPC editor code was carried out, which is why it, firstly, has fewer errors, and secondly, has a greater number of features.

– A significant refactoring of the systems responsible for generating hair on randomized female NPCs has been carried out. In addition, a new possible feature has been added to the modification framework – adding hair for female randomized NPCs.

– Significant work has been done to optimize the systems associated with the distribution of activity of randomized NPCs, due to which the overall performance of the individual module has improved twofold.

– A new feature has been added to the modification framework: adding bras. Some individual functions were rewritten especially for it so that it functions correctly.

– The system for displaying underwear (panties/bras) in the RNPC editor has been changed to a better way.

– Female NPC is currently wearing has been carried out – now this system works more logically, and there are also much fewer miscalculations in it than before.

– Now, at maximum performance settings, the average number of randomized NPCs is 160, rather than 200.

– Links to SubscriberStar have been added to the game, which are now permanently located in the main menu of the game.

– You can now add an accessory to the “middle” part of a randomized NPC’s body, which will display before his clothing, but after the body is created on the screen.

– A new kwarg function has been added to the framework for creating modifications, in the function of adding clothes, with which you can now make “Not for generation” clothes. This will only be displayed in the RNPC editor.

– A minor refactoring of certain aspects of the framework has been carried out: it now works more stable and causes fewer possible errors. In addition, it has become more predictable and understandable for the average end user.

– The system associated with the sleeves of randomized female NPCs has been completely and completely changed: now there are much fewer problems with them, problematic sets of clothes have been corrected and now do not contain unpleasant flaws/bugs. In addition, many other aspects responsible for this part of the game have been significantly improved.

– A significant refactoring of the emotion system was carried out in the sprites of randomized NPCs, which are located in the corner of the screen, before the menu for interacting with them. Now the system is more flexible and allows significant changes in its functionality without unnecessary “modifications”.

– A significant refactoring of the systems that are responsible for the hand system of randomized female NPCs was carried out, which is why their modification has become simpler and more understandable, and the possibilities associated with it have become much greater than before.

– Now the cheat responsible for transferring randomized NPCs to the editor during the game necessarily transfers you to the new editor, and not to the old one.

– The old RNPCs editor was removed from the game due to its current irrelevance.

– The body type system for randomized female NPCs has been completely redesigned. Now it is, firstly, more modernizable, and secondly, it is no longer tied to physical attributes. The body type you need can now be selected in the RNPS editor if necessary.

– Added one new eye shape for randomized female NPCs to the randomized NPC editor.

– Added three new nose types for randomized female NPCs to the randomized NPC editor. They are not generated on them, but are displayed in the editor.

– Now the “Save system tweeks” modification is natively built into the game, which inverts the list of saves in the corresponding menu from newest to old, and also adds quick saves/loads to F5/F9. You can remove it without any problems if it is not necessary for you.

– A new possible function has been added to the framework for creating modifications, with which you can change the possible paths of movement of RNPCs and create new ones if your modification has any location in which they must move.

– A new feature has been added to the framework for creating modifications – adding custom types of noses for randomized female NPCs.

– A new function has been added to the framework for creating modifications – adding custom body types for randomized female NPCs.

– A new function has been added to the framework for creating modifications – adding your own face parts for randomized female NPCs.

– A minor refactoring of the systems responsible for generating the face type for randomized female NPCs was carried out: now this part is more modifiable, understandable and, in general, it now creates fewer possible errors. In addition, the general pool of possible face types for generation has been changed, which is why the general concept of this system changes quite significantly.

– A new possible function has been added to the framework for creating modifications – adding eye shapes for randomized male/female NPCs. Especially for this purpose, the generation and display of this part of the body was refactored and now it is more modifiable and understandable for the end user.

– A new possible function has been added to the download/view downloaded modification menu – viewing the version of the framework, with which you can understand whether the modification will be compatible with your version of the game or not. This will greatly simplify the potential installation of this or that modification.

– Now, if a randomized male NPC smokes, this is shown on his sprite in the activity menu/interaction menu.

– The system for resetting activity when interacting with a randomized NPC has been slightly reworked: now it raises fewer questions and works more logically than before.

– The system of behavior of randomized NPCs has been slightly changed, which is why it now takes more into account their individual characteristics and uses less randomness in this direction.

– Memory “auto-cleaning” is now automatically disabled in performance settings to avoid causing performance issues at certain points in the game.

– A new mechanic has been added to the subscriber’s Patreon console – the ability to receive a video recording from Meiko Tsukasa.

– There has been a minor refactoring of the systems responsible for the Meiko photo/randomized NPC system, making it more understandable and less susceptible to changes within the code.

– Now the cost of getting a tattoo/piercing is 5,000 credits.

– A minor refactoring of the code responsible for the interface for changing clothes of a randomized NPC was carried out: now it is more understandable and closer to a new type of interface, becoming more modular than before and modifiable accordingly.

– Now modded clothing that is added to randomized male NPCs is also added to the existing pool of clothing available for your character to equip.

– Now you can replace the color of the “speaker” in the corresponding screen with the text of the box in which the event text is displayed.

– Added a new set of clothes for randomized male NPCs to the generator/interface for changing your character’s appearance: without clothes, as well as underpants.

– A significant refactoring of the system that is responsible for your character’s clothing has been carried out: now it has much fewer errors than before, and is also generally more understandable and closer to the systems of randomized NPCs of ordinary people, which will make it more modular and functional.

– The systems responsible for determining what clothing a randomized NPC is wearing in scenes have been slightly modified. Now it is more flexible and functional, creating fewer problems.

CHEAT CODES

Public cheats (only work starting from version 0.925):

yuki 
– opens all available CGs with Yuki Oota in the gallery on the player’s PC.
meiko – opens all available CGs from Meiko Tsukasa in the gallery on the player’s PC.
ayano – opens all available CGs with Ayano Yoshida in the gallery on the player’s PC.
suzuki – opens all available CGs with Suzuki Matsui in the gallery on the player’s PC.
hitomi – opens all available CGs with Hitomi Watanabe in the gallery on the player’s PC.
gallery – completely cleans the gallery on the player’s PC from CGs.

money – gives out 10.000 in-game currency when entering.
energy – gives 100 energy.
satiety – gives 100 satiety.

boosty – unlocks 50 percent of new 18+ content. (You can determine whether it is enabled or not by randomized NPCs: if there is a possibility of sex in the category with interactions, everything works as it should.)

INSTALLATION
  1. Extract
  2. Play the game

School Game Download


WINDOWS

 – GOFILE – MEGA – MIXDROP – PIXELDRAIN

LINUX

 – GOFILE – MEGA – MIXDROP – PIXELDRAIN

MAC

– GOFILE – MEGA – MIXDROP – PIXELDRAIN

ANDROID

– GOFILE – MEGA – MIXDROP – PIXELDRAIN

School Game Screenshots


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