v0.14.2.2
Hey everyone! Here’s the continuation of Sabia’s new side multi-part adventure.
Sabia finds herself in a different camp with some different orcs, and her position in Grok og Dar doesn’t seem to apply much to her new situation.
This new part has 6 distinct scene, including some that reflects your choices since the beginning of this misadventure. The choices to make will continue to impact the conclusion for Sabia’s misadventure, so be sure to choose wisely!
To access the new content, simply load a save that has been made before the message in-game that asked you to make a save before a certain point.
Hope you guys enjoy this, and are excited to see what happens with Sabia next!
As always, thanks everyone for your continued support and patience.
Disclaimer: this is filler content, and reuses assets.
v0.14.2.1
Hey everyone! Here’s our first patch of Sabia’s new side multi-part adventure.
Sabia finds herself in a different camp with some different orcs, and her position in Grok og Dar doesn’t seem to apply much to her new situation.
This is a bad-end, and will lock your save – please make sure to save before starting the content (there are warnings for the menu choices of when to do this).
We’ve got 6 distinct scenes, with an additional 2 that serve as variants depending on your variables (some minor dialogue differences for dom VS sub). There are a few choices to make that will begin to impact the conclusion for Sabia’s misadventure, so be sure to choose wisely!
To access the new content, simply go to your tent and try to sleep after having concluding the training exercises with Ranak and the other orcs.
Hope you guys enjoy this, and are excited to see what happens with Sabia next!
As always, thanks everyone for your continued support and patience.
Disclaimer: this is filler content, and reuses assets.
0.14.1.1
0.14
In it, Sabia’s continued efforts at discovering some relevant information bear fruit, and she gets a lead on Jasmine’s plans.
To follow up, she needs to recruit some help from a few friends, and source some muscle – though these efforts aren’t without problems, and Sabia will have to deal with a few things.
The quest includes both a sub and dom path, and accompanying scenes for both.
We have made use of some of the old bigger CGs for extra parts in this quest, and the new CG we’ve tried a new perspective/angle on that we think makes it a pretty fun scene. Additionally, there’s a ton of permutations for potential variations, so we’ll be using it again in the future with the same characters.
It’s also our biggest quest yet – slightly bigger than .13’s tavern scene. We hope that everyone enjoys playing it as much as we had fun creating it!
v0.13.2 + Bugfix
– Not being able to turn in the quest to Kira.
v0.13.0 patch 1
– Fixed a wrong condition for Ylva´s quest trigger which was blocking the quest from appearing in certain cases.
v0.13.0 patch 1
– Fixed a wrong condition for Ylva´s quest trigger which was blocking the quest from appearing in certain cases.
v0.13.0
So as we said in the previous post we have decided to start releasing each quest individually as we finish it, and we have finished a few already. In order not to drag out completed content until everything is done, for the future.
We feel this would be for the best as our quests have become very large as years passed by, some of them bigger than previous solo updates so we would just switch to releasing stuff one by one as its completed and not delaying them anymore for one release. This would help show progress we have made, plus not make such big gabs between content release.
First we are releasing the Ylva quest, it will be released as we usually do, first to the 15$ + patrons, in 3 days to the 5$ and then the public after as usual.
They Ylva quest itself has 25 631 words in total, it has 11 465 in scenes writing alone, and it has 17 scenes for the 3 possible routes. The routes are sub,dom and ally to the shaman.
In a few days we will release the Vehlis quest which comes after and is close to the same size and after that, a quest that happens in the human lands which has the biggest and new modular CG, we made for all future tavern content. There are also a few repeatable quest chains we have completed.