Afterparty Download Latest Version
Afterparty Download F95Zone Walkthrough + Mod Apk For PC Windows, Mac, Android – is a real-time adult game created in Unreal Engine 5.
Developer: Afterparty Patreon – Discord
Censored: No
Version: Tech Demo – 2.7
OS: Windows
Language: English
Genre: 3d game, simulator, female protagonist, male protagonist, big ass, big tits, futanari (optional), sandbox, character customization, male on female, futanari on female, futanari on futanari, female on female
Afterparty Overview
Afterparty is a real-time adult game created in Unreal Engine 5.
Tech Demo 2.7
•New title screen
•New character creator environment
•Explorable map with new environments (Beach, trails, community college)
•Ridable bicycle
•Replaced cinematic strand-based hair with card-based hair for a loss in quality but performance gain
•Added Rachel’s second photoshoot
•Added couch handjob animations for Emily
•Added kissing+blowjob animations for Rachel
•NPCs will now move to a designated wardrobe when they change outfits
•New creator and world music
•Changed magazine locations for new map
•Jiggle values can be turned way down now
•Reworked the inventory a bit and NPC outfits
•More items can be purchased at Double Cheeked
Tech Demo 2.6b
•Traveling on a new game before save/loading no longer results in character falling
•Fixed issue of dresses/skirts sometimes clipping through legs (note: does not apply to crouching or sprinting yet, exploring a solution for this)
•Minimum jiggle values reduced for even less jiggling
•Jiggle sliders now show when switching from male back to female in character creator
•Eyes staying closed should happen less often (need to dig into this one more later)
•Expressions in character creator fixed
•Issue of dialogue sometimes being inaudible fixed
Tech Demo 2.6
•New task added for Emily
•New locomotion animations for male/female
•Crouch locomotion state
•Rachel will now physically walk to her room when starting photoshoot (if she is somewhere else)
•Level streaming fully implemented (was using isolated maps previously)
•Added some additional dialogue for John
•Many many bug fixes, including:
•Picked up items get permenantly saved
•Issues of morphs not being applied on clothing equip/unequip have been fixed
•Fixed customized NPC details not getting saved
•Fixed issue where NPCs would fall through ground when interacting
•Fixed issue of NPCs launching the player on collide
•Fixed some issues with the visibility toggle buttons
•Changed scalp material to use alpha mask+dithering instead of translucency
•Fixed issue of NPC head tracking getting stuck in a loop
•Fixed some problems with NPC dialogue cameras
•Fixed John’s schedule
•Fixed some issues when switching NPCs between male/female anatomy
•Mall doors now have collisions
•Task menu correctly updates on task complete
•Player stats like lust are now properly saved
•Affinity actually gets applied to NPCs
•Many more problems fixed and some minor QoL tweaks
Tech Demo 2.5
•Character creator lighting improved
•2 new female hairstyles, 1 new female top
•Lumen has returned •New mall map
•Two new story NPCs: Rachel and Lyle
•Three new vendor NPCs: Sabrina, Lauren and Chad
•Attraction system implemented
•NPCs now react to player clothing state
•Rachel photoshoot minigame
•Refined item tooltips for inventory
•New voice for female player (Again- this is the last time, I promise!)
•New voice for Emily
•Collectable magazines scattered through levels (Talk to Lyle)
•Money can be found scattered in levels
•Improved lighting in dialogue
•Many bug fixes, including:
•Dragging items in inventory slots no longer has issues
•Fixes for head tracking
•Dialogue voice inconsistencies have been fixed
•Some QoL stuff, like popups when an item is recieved/removed, affinity is gained, money is recieved, etc
•Veronica has been temporarily removed as I wasn’t satisfied with her appearance
•Many other small things not mentioned here
Tech Demo 2.4
•DirectX11 support added
•Lumen has been replaced with baked/dynamic lighting + screen space global illumination, resulting in a significant performance increase
•New top and shorts option for male
•2 new NPCs, John and Veronica with full 24 hour schedules
•Fixed issue of some morph values being reset/not saved
•Fixed issue of some color values being reset/not saved
•New NPC activities
•Refined head shape options and head shape presets added •Rework of dialogue cameras when an NPC is interacting with an object
Tech Demo 2.3
•Sex system added, with the following animations:
•Male/female/futa solo animations
•M/F, F/F, Futa/F animations added
•Rigging improvements
•Morph fixes
•1 new female hairstyle
•1 new female top+bottom clothing option
•Numerous bug fixes
•Changed existing object animations to work with new system
•Perspective changing during sex+object scenes
•New graphics option to use unperformant, always-on lighting (powerful hardware required)
Tech Demo Version 2.1 hotfix
•Reset hair dye color and base color now work correctly
•Skin preset 5 black mouth texture fixed
•Anim speed slider works again
•Doors can no longer be closed through walls
•Player name correctly appears in dialogue
•Doors now close in the same direction they were opened
•Interactables no longer lose focus and require the player to re-enter the interaction area
•Door widget updates correctly
•Dialogue volume is more consistent
•Expressions in the character creator work again
•Resetting the face tattoo correctly resets the face and not the body tattoo
•Lighting menu reset buttons more consistent with other menus
•Fixed issue of not being able to leave the wardrobe
•Emily’s bed is no longer interactable
Tech Demo Version 2.1
•Updated the engine to UE 5.2
•Lighting artifacts on AMD cards fixed
•Time of day is now kept track of across levels
•Fatal error when choosing clothing visibility has been fixed
•Fixed issue of NPCs not opening doors
•Added a failsafe to NPC AI in case they get stuck
•Revamped the entire object interaction system using sequences
•NPC AI is much more stable now
•Fixed issue where jiggling left boob would also jiggle balls
•Fixed piercing misalignment issues
•Fixed inventory and wardrobe item swap/duplication issue
•Can no longer open the inventory during sequences
•Prerequisites binary is included in game files
•Large code cleanup for character classes and actor components
•Head tracking improvements
•Fixed belly button piercing selection
•Updated the menu system: Now includes options for toggling GI method and reflection method, also DLSS works correctly now
•Performance improvements: Shadow casting on small props and foliage disabled. LODs reworked for groom hair. NPCs stop rendering at a certain distance to the player. Swapped out some rect lights for spotlights and point lights
•Head no longer disappears when activating a sequence in first person mode
•Head is no longer missing from player shadow in first person mode
•Keyboard can be used to select dialogue options
•Mouse no longer hides when right clicking to exit pause menu
•E button added to rebindable controls
•More gamepad support
•Sequences are now skippable by holding space
•NPCs now react to weather (No more tanning outside in the rain!)
•Fixed a number of issues with clothing equip conditions and visibility toggle rules
•Modifying NPCs in the inventory works much better
•Save and load system has been improved
•Improved lighting in character creator
•Improved hair shader
•Support added for frame generation (Requires Nvidia RTX 4000+ series graphics card)
•Mouth thick and lips thicker morph sliders no longer show twice
•2 new female hairstyles
Character creator:
-5 new hairstyles
-Accessories (nose/ear/nipple/bellybutton piercings)
-Tattoos
-New clothing options
-Character body parts can be clicked and dragged for jiggling
-Added a player voice. Pitch can be adjusted. Volume can be set to 0 if you don’t want a voiced player
Gameplay:
-Inventory can be accessed by pressing “I”
-Clothing and items can be stored in the inventory. All clothing items have a thumbnail and details
-Inventory has a menu for accessing NPCs that you have discovered. From here, you can change /outfits/hair color (and in the future, hair style and morphs)
-Player bed is interactable and can be used to pass time
-Shower is interactable
-Player wardrobe added, which stores clothing items from the character creator that were not picked. Also can change clothing color/materials
-Save system partially reworked
-NPC added to the game. NPC has a 24 hour schedule
-Open world map added to the locations menu inside the inventory. Currently this is empty. In the future, maps will be merged into a single open world level
-Lights added to remaining houses
-Virtual shadow maps disabled (increases performance, however this may be offset by the added NPC)
-Added a check for AMD cards that disables ray traced shadows on lights, which causes problems in Unreal 5.1
-Menu system completely overhauled
-Better graphics options
-Rebindable keyboard controls
-Partial gamepad support
-Audio level controls
And lots of other minor improvements.
- Extract
- Play the game
Afterparty Download
Afterparty Screenshots
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