Subverse [v0.9] [Studio Fow]

4.3
(6)

Subverse Download Latest Version

Subverse Download F95Zone Walkthrough + Mod Apk For PC Windows, Mac, Android – SUBVERSE contains fully 3D-animated, explicit sex scenes hand-crafted by…

Developer: Studio FOW Steam
Censored: No
Version: 0.9
OS: Windows
Language: English
Genre: 3D Game, Voiced, Male Protagonist, Big Tits, Monster Girl, Sci-Fi, Animated, Turn Based Combat, Vaginal Sex, Creampie, Strategy, RPG, Oral Sex, Sex Toys

Subverse Overview


Subverse is the first big game made by Studio FOW, a group of artists specialised in animations with monster gangrapes. The game is a mixture of several kinds of gameplay: combats like XCOM, spaceship SHMUP, and long dialogues inspired from Deadpool. You can unlock short sex animations as the game progresses.

SUBVERSE contains fully 3D-animated, explicit sex scenes hand-crafted by a team of degenerate neckbeards. Please be warned that a standing crew of gorgeous women are ready to bring your fetishes to life, and that all scenes are accompanied by pleasure-filled lewd moans performed by highly talented voice actresses.
There is also cuddling in this game. If such lewd acts are offensive to you then you should avoid installing this game at all costs. Seriously, don’t do it.

CHANGELOG

v0.9

New Features
DEVOTION QUESTS

The remaining five devotion quests are now operational. If your devotion level is high enough, you can talk to the girls onboard the Mary Celeste to initiate their final quests to complete their romance arc.
DEVOTION QUEST – TARON

Help Taron achieve her dreams by creating the greatest museum of smut memorabilia in the galaxy. The jewel in the crown of her filthy collection requires some legwork, and breaking into a high-security Imperium vault.
DEVOTION QUEST – SOVA

Help Sova hunt down one of the last few remaining bottles of Rusty Rim’s Cornhole moonshine in the bowels of the infamous Gulag IV wreck. You’re not the only one who is after such a valuable token of alcoholism, however…
DEVOTION QUEST – HUNTRESS

Reclaim the homeworld of the Mawsus from corporate over-exploitation in this thrilling underwater adventure. Take on Hackdivision’s notorious CEO, Slobby Nodick as the hunter becomes the hunted.
DEVOTION QUEST – ELAISHA

Assist Elaisha in the filming of the dirtiest porno in Prodigium’s history, and help her get full control of her content as she splits from her asshole agent.
DEVOTION QUEST – BLYTHE

Go on a wild acid trip with General Blythe herself, and relive the history of the Solars.

Tweaks

  • Tweaked visual aesthetic of the F3N1X primary weapon for readability.

Bug Fixes

  • Fixed visual bug that caused unintended camera view to render for a few seconds after the F3N1X cockpit in-game cutscenes played

Optimizations

  • Low textures loading during F3N1X cockpit in-game cutscenes.

Known Issues (Does not include all issues)
These issues are known and we will strive to fix them for the 1.0 release

  • Devotion Quest dialogue sections currently are listed under Sidequest with the Intro/Outro tags when replaying archives from the Captain’s Quarters.
  • Poiison VFX sometimes lingers after the unit who had it is destroyed in Grid Combat.
  • Some instances of speech bubble VO still playing during the end mission screen.
  • Not all anomalies in Navigation update visually after a specific event takes place. WIP.
  • Clipping issues during dialogue sections for some newly introduced characters in Fortune’s release.
  • Some characters’ animation pose transitions are not in place yet during dialogue sections for this release.
  • If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat.
  • Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic.
  • Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again.
  • Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen.
  • Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30).
  • Character upgrades based on level are not fully implemented for all characters.
  • Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed.
  • Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended).
  • Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place.
  • Report stating Rekall’s passive can cause a softlock if an enemy counters with low health and dies from Rekall’s passive.
  • Low texture resolution rendering for some users during dialogue sequences throughout the game.
  • Some users reported odd textures when loading Ela and Taron in PANDORA and Gallery.
  • Framerate drop can cause Mary Celeste to shoot out of the jump-gate in Navigation.
  • Bridge projector fails to update the color scheme throughout Mary Celeste consistently.
  • Physics on dangling pieces such as tentacles or hair (i.e. Huntress or Killi) may clip through the character’s body or rapidly vibrate during dialog sequences.
  • Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values.
  • On rare occasions, an unintentional song plays during some areas of the game.
  • On rare occasions, clicking the ‘Help’ button in the dialogue section of the game can remove the help text but can’t be re-enabled until restarting or starting a new scene.
  • Potential stuttering when playing back cinematics for some systems. Note there is an option to disable 4k videos from the graphics tab under settings. This has improved performance for some users.
  • Reports of performance issues on some Space Combat random scenario maps.
  • Animation in You’re Mine Now scene needs finalizing.
  • Replay icons and navigation icon concepts are a work in progress, inconsistencies are known.
  • Completion percentage counters in Navigation are a WIP and may have some inconsistencies.

Notes

  • Grid Combat equipables are currently disabled during devotion quest. There is a balance update as part of 1.0 and we will take another look at enabling equippables for these battles after that.

v0.8.2
New Features
DEVOTION QUEST – DEMI

The first devotion quest is now playable! Talk to DEMI onboard the Mary Celeste to begin her journey towards transcendence. Please note your devotion level has to be at least 30 to start this quest and have reached the completion of Blythe’s story.
DEVOTION QUEST – LILY

If your devotion level is high enough, you can talk to Lily onboard the Mary Celeste’s laboratory and initiate her devotion quest.
NOTE: As outlined in DevDiary 26, the DEMI and Lily devotion quests are now fully playable but the reward cinematic will only be released in its entirety in version 1.0

Bug Fixes

  • Fixed issue where the anomaly Aelfric would get stuck on the loading screen.
  • Fixed issue where Lily’s hair was purple during the Grid Combat tutorial.

Known Issues (Does not include all issues)

  • Devotion Quest dialogue sections currently are listed under Sidequest with the Intro/Outro tags when replaying archives from the Captain’s Quarters.
  • Clickable items during room navigation sometimes become out of sync and can no longer be clicked, may require level restart.
  • VFX Poison sometimes lingers after the unit who had it is destroyed in Grid Combat.
  • Some instances of speech bubble VO still playing during the end mission screen.
  • Not all anomalies in Navigation update visually after a specific event takes place. WIP.
  • Clipping issues during dialogue sections for some newly introduced characters in Fortune’s release.
  • Some characters’ animation pose transitions are not in place yet during dialogue sections for this release.
  • If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat.
  • Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic.
  • Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again.
  • Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen.
  • Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30).
  • Character upgrades based on level are not fully implemented for all characters.
  • Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed.
  • Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended).
  • Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place.
  • Report stating Rekall’s passive can cause a softlock if an enemy counters with low health and dies from Rekall’s passive.
  • Low texture resolution rendering for some users during dialogue sequences throughout the game.
  • Some users reported odd textures when loading Ela and Taron in PANDORA and Gallery.
  • Framerate drop can cause Mary Celeste to shoot out of the jump-gate in Navigation.
  • Bridge projector fails to update the color scheme throughout Mary Celeste consistently.
  • Physics on dangling pieces such as tentacles or hair (i.e. Huntress or Killi) may clip through the character’s body or rapidly vibrate during dialog sequences.
  • Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values.
  • On rare occasions, an unintentional song plays during some areas of the game.
  • On rare occasions, clicking the ‘Help’ button in the dialogue section of the game can remove the help text but can’t be re-enabled until restarting or starting a new scene.
  • Potential stuttering when playing back cinematics for some systems. Note there is an option to disable 4k videos from the graphics tab under settings. This has improved performance for some users.
  • Reports of performance issues on some Space Combat random scenario maps.
  • Animation in You’re Mine Now scene needs finalizing.
  • Replay icons and navigation icon concepts are a work in progress, inconsistencies are known.
  • Completion percentage counters in Navigation are a WIP and may have some inconsistencies.
INSTALLATION
  1. Extract
  2. Play the game

Subverse Download


WINDOWS

SINGLE LINK
TORRENT – FILESDP – GOFILE – MEGA (all in one)

PART LINK (~58 GB)
Download all parts, then extract it.

Part 1GOFILE – MEGA – MIXDROP – WDHO
Part 2GOFILE – MEGA – MIXDROP – WDHO
Part 3GOFILE – MEGA – MIXDROP – WDHO
Part 4GOFILE – MEGA – MIXDROP – WDHO
Part 5GOFILE – MEGA – MIXDROP – WDHO
Part 6GOFILE – MEGA – MIXDROP – WDHO
Part 7GOFILE – MEGA – MIXDRO – WDHO
Part 8GOFILE – MEGA – MIXDROP – WDHO
Part 9GOFILE – MEGA – MIXDROP – WDHO
Part 10GOFILE – MEGA – MIXDROP – WDHO
Part 11GOFILE – MEGA – MIXDROP – WDHO
Part 12GOFILE – MEGA – MIXDROP – WDHO
Part 13GOFILE – MEGA – MIXDROP – WDHO

Subverse Screenshots


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