v2.90b
– Added Sharing next morning event
– Linux version not available for this update
v2.853
FINALLY! It’s over! I literally just saw a few CGs that could’ve done with being updated in the Rubbin’s events but I’m not recompressing everything again tonight lol ^_^
I’ve been a bit worried about re-uploading the game because it’s not like I can assume that releasing in tiers will filter out any glaring bugs because there’s no further content and it’s unlikely that returning players will be starting new games anytime soon so I’ve really tried to be as thorough as I possibly can in as little time possible but as always if you find something iffy in there please let me know asap <3 I think the most likely errors that could still be floating around in there are references to Paul.
Playing through the first hours of the game was tough. Like it was really tough to look at some of it lol! The introductory section of the game was inundated with these predatory grins and really amateur renders but I’m sure you all know this already ^_^ It did take quite some hours to play through the entire thing, re-render some really bizarre images and adjust some of the dialogue to be less “rigid” though a lot more work needs done at some point but I am satisfied for now. I think some of the dialogue was really, really awful for the first portion of the game and I imagine that’s probably because 1: I wrote it before I had a good concept of who each character actually was, so they all interacted like NPCs to some degree which I really don’t like and 2: because I was a much more timid writer back then but it’s been briefly adjusted for the time being though I will revisit it again before the final version of the game.
A lot of the re-rendered scenes are found in the first section of the game like when Lisa first arrives at the house and when meeting Gina at the coffee shop. These didn’t take too long at all as I spent about 1-2 minutes each fixing settings, adjusting lights, rectifying facial expressions, quickly simulating the clothing / hair and finally applying a denoiser then setting it to render whilst I continued with the playthrough. Other scenes are crying out for a remake or at least touching up like Marcus’ early content, Rubbin’s content, Theo’s first jobs, Shopping with Sharon, Danny Nights 1&2 and Swim Trip events but most of these scenes require a full overhaul of the sets or at least the lighting used so that’ll be pushed back until much later. Other glaring issues are CGs with a “sweat” / “wet” shells applied – these tend to look really poor unless under very specific lights so I’d like to address those at a further date too. Noteable scenes with these messy looking shells are Byron Visit & Theo’s Night events. I’ve at least learned how to better apply these for future scenes