v0.3.5 Test Build
N/A
v0.3 Changelog:
New content:
+ 14 H-scenes (53 variations) (including 3 intercourse scenes)
+ 3rd Day of the Prologue
+ New Location: Spring Mansion, Pond & Cave
+ New NPC: Alan
+ 3 Quests 2nd day: Robbed but Focused, Echoes at the Door, Beneath Familiar Floors
+ 5 Quests 3rd day: Enjoy the Camp, Food is Everywhere, Stuart is Wanted, Treasures of the Pond, For the Firewood
+ 2 Events: Rocking Chair, Resting Couple
+ 3 Clothing items: Body Towel, Apron, Chain suit
+ 1 Secret store item: Tube top
+ 13 Consumable items: Milk, Beer, Snacks, Banana, Chocolate paste, Canned corn, Cereal, Potato chips, Cola, Tea, Water bottle, Blue berries, Red berries
+ 2 Interactable items (double-click): Jumprope, Flower
+ 2 Interactable objects House: Bed, Lava Lamp
+ 26 Interactable objects Spring mansion: Deer statue, Fence hole, Graves, Car frame, Lunchboxes, Birdbath, Benches, Backyard gate, Shed door, Wardrobe, Cupboard and mirror, Dish cupboard, Sofa, Kitchen table, Refrigerator, Painting, Cupboard with dictionary and glasses, Clean bed, Broken jewelry box, Owner’s diary, Ladders, Toilet, Bathtub, Сosmetic bag, Closed jewelry box, Double bed
+ 6 Interactable objects Pond: Food basket, Fishing place, Wooden toilet, Blue berry bush, Red berry bush, Spring water
+ 5 Interactable objects Cave: Table, Skeleton, Broken barrels, Old wine, Ladder
+ 1 Tool: Multitool
+ 1 Collectible: Barghest figure
New features:
- Needs\Effects System: Hunger, Sleep, Toilet, Thirst, Mood, Body Temperature
- Need outcomes, buffs/debuffs
- Visualization of attributes’ borderline state (for Arousal, Sleep, Mood, Freezing)
- Environment temperature now affects Alisa’s body
- Notifications system (time, money, quests, attributes, etc)
- Quick slot item usage by pressing 1/2/3/4/5 keys
Bug fixes:
- Bugs in male rig
- Checking the presence of an item in the inventory now includes quick slots
- After loading the game, the main character’s face was reset to the default
- Upgrading attributes over 100
- Memory leaks of delayed tasks
- Alisa could not get in the bathroom naked
Improvements:
- Electricity poles optimization (was heavy on CPU)
- A warning when creating a save folder with the same name
- DLSS and FSR support
- Made switching camera angle when peeing optional
- Reworked game initialization / saved game loading, game systems are loaded in a proper order based on their dependency on each other
Backend Stuff:
- Easy and stable system for adding objects with switchable states to the level
- Now interactable objects have logic to trigger events based on surroundings
- Added 100 clothes tags (lingerie, swimsuit, skirt, inventory_blocked, casual, etc)
- Added Conditional events (used in complex checking systems, like checking clothes tags to determine the level of Alisa’s revealingness)
- It’s now easy to implement the same pattern of logic for different actions and dialogues
- Sound management system
- Hidden quests (some quests are here to handle gameplay tasks in the background, while there’s no need to see them)
- Prioritized trigger box logic has been reworked. Now it works flawlessly with teleportation.
Other changes:
- Changed Alisa’s idle animation
- Modified house geometry for the quest
- Added “Lower camera position” setting
- Added “Enable/Disable comics shader” and “Enable/Disable outline shader” settings
- Improved first-person camera view (cheats version only)
- Changed the cheats button from Y to F1
- Changed the Secret store location (use the telephone) (Secret store version only)