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Adventurer Trainer [v0.1.9a] [PastryIRL]


Adventurer Trainer Download Latest Version

Adventurer Trainer Download F95Zone Walkthrough + Mod Apk For PC Windows, Mac, Android – is a free non-commercial fan-made porn-parody Dating Sim/Visual Novel with RPG elements.

Developer: PastryIRL – Patreon
Censored: No
Version: 0.1.9a
OS: Windows, Linux, AndroidMac
Language: English
Genre: 3DCG, Male protagonist, Parody, Animated, Harem, Loli, Teasing, Virgin, Dating Sim, Humor, Romance, Dating sim, Fantasy, Sandbox, RPG, Turn based combat, Big tits, Big Ass, Handjob, MILF, Ahegao, Creampie, Titfuck, Incest, Exhibitionism, Vaginal Sex, Mobile game, Horror

Adventurer Trainer Overview

Adventurer Trainer is a free non-commercial fan-made porn-parody Dating Sim/Visual Novel with RPG elements, set in a fictional universe loosely based on Konosuba and other titles. You will meet familiar characters, embark on exhilarating adventures, solve mysteries and more!

Developer Notes:
I intend on working on the game whenever I can, so it will grow and expand in time.
Thank you for your support and I hope you enjoy playing the game! Leave any comments and feedback below and please consider supporting me on Patreon!


Minor changes:
– The XRay event now has a “End early” button

– The XRay event now fully resets when replayed using cheats to avoid softlocking.
– Fixed an issue with decreasing boost levels when an ability/weapon is not selected
– Fixed a bug that duplicated some status effects upon using Cure
– Fixed an issue that could result in an uncaught exception when getting certain status effects
– Fixed a bug that allowed stacking the Barrier effect
– Fixed a bug that could result in a crash when using Megumin’s Meditate
– Fixed an issue that could result in Megumin resisting her own Meditate effect. lmao
– Fixed an issue with Rin’s Magic Missile targeting only one enemy on touchscreen
– Removed Boon Upgrader and Quest Items from the cheat menu to avoid issues
– Fixed an issue that could result in an uncaught exception when selecting a region on the map
– Fixed the unintentionally high debuff resist on all heroes
– Fixed an issue with a piece of Darkness’ dialogue not properly checking whether she’s been romanced
– Fixed an issue with leaving dungeons early that could mark them as completed
– Minor spelling fixes

– +17k words, totaling 130k
– +484 images, totaling 5112
– +5 animations, totaling 94
– +13 New Events:

– +1 Main (Rem & Ram) Event
– +1 Bonus H-scene (comprised of 7 smaller H-scenes for Megumin, Aqua, Darkness, Luna, Yunyun, Chris and Wiz)
– +1 Megumin Event
– +1 Megumin H-scene
– +1 Yunyun event
– +2 Rin Events
– +2 Rin Quests
– +1 Wiz Event
– +1 Wiz (?) Quest but not really
– +1 Wiz H-scene
– +1 Gabriel event
– +1 Gabriel H-scene
– +1 Lolisa event
– +1 Lolisa H-scene
– +1 Alleys quest chain
– You can now hang out with Chris at night after seeing “Vantage Point”
– You can now raise affection with Lolisa after her latest event

– You can now explore the Alleys at night, but you might get ambushed by bandits while doing so. Don’t forget to upgrade your skills. Hunting down enough bandits will yield a unique reward.
– You can now travel to Heaven during the night
– Some wearable items can now provide special buffs and properties in battles.
– Added a Photoalbum as a unique item drop which will show some extra images not present in game
– Quests available on the quest board will no longer appear if the player has too many. Additionally, you can now discard quests as long as they are not important to the story. Important quests will now be marked with a golden seal
– Boons now have multiple rarity levels which affect their stats. Players can increase their odds of getting stronger boons by purchasing an upgrade from Eris
– Disabled checking for updates for mobile devices for now since it can cause issues on older systems
– Important items sold in shops (for example book important to quest progression or items that act as triggers for bonus events) will now have a marker indicating that quality

– Added Rin as a playable character.
– Added Gabriel’s Boons
– Various animation improvements to combat and general optimizations to make it run smoother
– Targeting allies with restorative abilities will now show a preview of their effects
– Added new status effects: Meditating, Acid, Asleep, Fragile, Exposed, Trapped, Empowered
– You can now cleanse Burn by Cowering. Stop, drop and roll.
– Some AOE effects will now render their effects one target at a time instead of all at once
– Added abilities with Charges, for example Rin’s Magic Missile. Players will be able to utilize charges to target multiple targets or the same target multiple times.
– Added an additional animation for when heroes are knocked out.
– Added a visual flash to some ability effects

– Megumin’s Explosion’s manacost will now be refunded if the battle ended before it finished casting
– Added a new ability to Megumin: Meditate. While used, she receives a substantial penalty to Dodge, but if she is not hit for a full turn, she will restore 25% of her mana.
– Aqua’s Turn Undead “Blinding Strike” upgrade now hits the target two times, which should make it a viable alternative to the otherwise superior AOE attack.
– Aqua’s Divine Heal now increases healed amount by 30% (from 10%) to the total of 50%.
– Aqua’s Blessed Restoration changed to Resurrection, and as you would expect can now resurrect knocked out units.
– Aqua’s Heal now has a 2 turn cooldown.
– Kazuma’s Snipe now has an extra upgrade tier which adds two potential branches: Quick Draw, allowing for an extra shot per use, and Volley, which allows for three shots at random targets. Both come with increased manacost and decreased accuracy.
– Kazuma’s and Chris’s Steal now has ability upgrades
– Chris’s Poisoned Blade rebalanced: extra damage out of stealth is now a potential upgrade. Another upgrade provides Execute, which will instantly kill an enemy if they’re below 50% health.
– Yunyun’s received multiple ability upgrades
– Buffing altars effects now only last for the duration of one battle
– Bosses now have debuff resist that can prevent them from getting afflicted with DOTs and special effects
– Building materials will now drop more often
– Reduced the rate at which gold drops when exploring the alleys
– Some abilities/weapons can now have multiple damage types; if they target multiple weaknesses, the monster will lose more shields at a time, increasing the effectiveness of such attacks
– Level cap increased to 12
– Damage-over-time effects such as Bleed and Burn will now fully ignore armor
– Added multiple unique items, accessories, sets of armor, and weapons
– Shortbow damage and accuracy modifiers from 0.8 -> 1.0
– Broadsword’s accuracy mod from 0.8 -> 0.9
– Iron dagger removed from sale
– Kazuma can no longer wear Heavy Armor
– The cost of consumable items and gifts significantly reduced


– Fixed an issue that could result in a crash when venturing to floor 5 in the Dungeon
– Fixed an issue preventing Chris’ Poison attack from dealing double damage out of Stealth
– Fixed an issue preventing some chests from dropping two items
– Fixed an issue resulting in a crash when wearing Kazuma’s Masked Thief skin when fishing
– Fixed an issue resulting in a crash with some traps
– Fixed a few lines with orthographic mistakes


– Added Web support. The game now has a Web build and can be playable from the browser
– Rudimentary mod support

Minor changes:
– Slightly reduced XP and gold rewards from Quests
– Collectibles are now non-interactive during the fishing minigame
– Regions on the Worldmap will now contain a warning if a boss is present in the level
– +1 Aqua skin
– +1 Darkness skin
– By popular demand, you can now invite Darkness & Megumin to your room for headpats again even if you’ve already finished those events
– Added a hard level cap to level 9 for the time being.
– Reduced days added to the counter after completing a quest from 5 to 4

– Fixed an issue that could prevent the player from using Skip button
– Fixed an issue allowing certain dialogues in Steph’s rescue quest to be played multiple times
– Fixed an issue that would cap bonus attributes from training with Darkness and Roxy at a lower value than intended. Applies retroactively
– Fixed an issue with a possessive pronoun in procedurally generated adventurers
– Fixed an issue with a certain foreground covering enemies in the dark forest
– Fixed an issue with Aqua dispelling self-applied Marked effect
– Fixed an issue with a missing displayable when visiting Gabriel
– Fixed an issue where you could still interact with objects after interrupting an adventure
– Fixed an issue with traps disappearing from the screen after an all-out-attack
– Fixed an issue with locked chests still being unpickable when Chris is in the party
– Fixed an issue resulting “Goddess of Calamities” event being available before Steal is learned
– Fixed an issue with scrollwheel not working in the shop menus


– +12k words, totaling 113k
– +451 images, totaling 4628
– +19 animations, totaling 89

– Added the Heist event chain + quest + 2 cinematics
– +1 Main Event
– +1 Chris H-scene
– +1 Yunyun Event
– +1 Succubi Dream H-scene (rat-themed)
– +1 Gabriel Event
– +1 Vanir Event
– +1 Roxy Event

– Upgraded to Ren’Py 8.1.2, bringing enhanced performance and numerous bug fixes
– Added a rudimentary lighting system for adventuring. Units will now get lit up and cast shadows during certain interactions or when AOE abilities are being cast
– The choice screen can now appear in different locations depending on the scene. This is to ensure it doesn’t cover characters’ faces in some cases
– H-scenes buttons now have their own style and are transparent
– Performance improvements % graphical updates for city & mansion screens
– General UI revamps & improvements
– You can now make “inventions” to sell to Vanir. Each product will generate a small amount of income every morning
– You can now feed Chomusuke in exchange for affection points and random rewards
– The Dreams in Succubi Cafe will now have “Ero Event” markers when available. After purchase you’ll be able to rewatch them for free (and not just from the gallery)
– Work at the guild option will now have a quest marker if there are any plot-relevant jobs available
– Added a new book: In The Veil of Night
– Added a new Feat: Vampire Seducer. Now we just need some vampires

  1. Extract
  2. Play the game

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