V2 – 0.3:
You’ll have to replay the last scene from 0.2 due to script change, just skip through the scene.
2 new scenes, with one animation and the other one quite long (which is why it didn’t receive animation).
Some new non-H CGs.
V2 – 0.2:
In this update, we continue with the story, you can see some new scenes for Momo, Mei, and a new OC, and if you wander around town, you can see some random people going at it as well
(There’re 4 or 5 of these).
The UI also got a new face lift.
****Unfortunately, the old save can’t be used, but we’ll include in the download a save file that will bring you to the end of 0.1.****
Sorry Android users . I’ll include a ‘chapter’ system from the next update in case this happens again.
V2 – 0.1:
– A new iteration of the game. New story, new scenes, new protagonist.
– Removing the more complicated part of the gameplay. We’re focus on the art and sound this time to avoid it becoming a mess.
– We’ll add back some puzzle solving minigames in future update. This version is straight forward, mostly to showcase new asset.
– Old versions (now dubbed V1, up to 0.29) will no longer get any update. I’ll keep the link up if you need it though.
V0.29:
- You need to complete the current Toru story to access this update.
- New Midnight scenes featuring Mountain Lady.
- New Tsuyu scenes.
- Added in all the missing hints.
- Properly compiled with Renpy 7 this time
Just an update without anything major since we’re still working on V2 and do
v0.28
– Toru story that was supposed to be released together with 0.27 Momo, so it’s not that long either, but there will be 2 new scenes, and 3 CGs. You can start this story after the Mall rescue section AND having seen the scene where Toru was having fun at the bus stop.
v0.27
– New route: Momo. You can start her route AFTER finishing the current Jiro story. Go to class in a weekday morning. The route is a bit short, because it was planned to release together with Toru’s update, but we can’t delay it any longer.
– After this, Toga will be the last girl to be added into the list. We originally planned to have many more, but it’s getting too bloated, and waiting months or years to see a particular girl’s update is not fun.
– New location: Library. You can access this area from the School Hallway. There will be an additional arrow pointing you to the library.
– New H-scene: Ochaco’s first repeatable, interactive H-scene. After finishing her current story, go talk to her at her house in the evening. She’s only there during the weekends. As this will become a feature from now on, any feedback is appreciated.
– New gallery UI.
– New Heropedia UI.
Known issues:
– Some visual errors during Mina’s replay in the gallery.
– Missing Mina and Momo’s heropedia entries. Due to the bloated code of V1, adding these is a bit time consuming, especially Mina. I need some more time to read through their code again to fill out their entries. Due to this not being very important, I’ll work on it and add them into the game when the public version comes out.
V0.25:
– This is a Jiro update. We pick up from the last time, after seeing a movie with her. However, to continue with the story, you have to complete the Mall Rescue event.
– 2 new H-CGs, and a few none-H ones.
– I also changed my writing style for the H-events, using more words to fill in the space where we don’t have CGs. Feedback is appreciated.
– New characters: Momo. Not much you can do with her now, but she will become available in the next update.
– New and improved Jiro sprite.
– New and improved the protagonist’s sprite.
– New UI for the Memo book.
– New combat UI.
– Added more transition effects, without making them too intrusive.
– Added a button for Android users to hide the UI, so that they can see the CGs without the textbox.
– Properly locked all ways out of the Training Ground when you’re supposed to give Ochaco a massage, so you can’t soft-lock the game at this part anymore.
– Locked all locations during the intro, so that the only place that you can get to from the map is the School Gate. These will be reopened after you attend Eraserhead’s homeroom. This is to prevent confusion during the intro, and lessen the chance of someone messing something up during that part.
– Fixed a lot of stuttering issues.
– Fixed some UI bugs where the texts on the choice buttons spilled outside the button’s boundary.
– Fixed some grammar mistakes and typos.